hey, alright.

Apathy and cynicism for the world to see.

My Name is Hampton.
Why SMT and Persona is awesome:

Tartarus is the lowest region of the world, as far below earth as earth is from heaven. According to the Greek poet Hesiod, a bronze anvil falling from heaven would take nine days and nights to reach earth, and an object would take the same amount of time to fall from earth into Tartarus. Tartarus is described as a dank, gloomy pit, surrounded by a wall of bronze, and beyond that a three-fold layer of night. Along with Chaos, Earth, and Eros, it is one of the first entities to exist in the universe.
While Hades is the main realm of the dead in Greek mythology, Tartarus also contains a number of characters. In early stories, it is primarily the prison for defeated gods; the Titans were condemned to Tartarus after losing their battle against the Olympian gods, and the hecatoncheires stood over them as guards at the bronze gates. When Zeus overcomes the monster Typhus, born from Tartarus and Gaia, he hurls it too into the same abyss.
However, in later myths Tartarus becomes a place of punishment for sinners. It resembles Hell and is the opposite of Elysium, the afterlife for the blessed. When the hero Aeneas visits the underworld, he looks into Tartarus and sees the torments inflicted on characters such as the Titans, Tityos, Otus and Ephialtes, and the Lapiths. Rhadymanthus (and, in some versions, his brother Minos) judges the dead and assigns punishment.

What’s interesting about this is that in mythology Tartarus is located farthest away from heaven. It is achieved by going down from earth; unlike the game Persona 3 where you are constantly working your way up the tower. Another interesting thing to consider is the Myth of Sisyphus, doomed by Zeus to forever push a boulder up a hill only to have it fall backwards on him when he reached the summit, and thus he would have to continue for all eternity. In P3 Mistsuru tells you she is worried that the cases of the shadows have not been decreasing even though you are fighting them in Tartarus (almost) every night—this idea is also reflected by the constant struggle of repeating the floors in Tartarus. So does this make you, the protagonist, like Sisyphus in that you will never actually achieve your goal of defeating the shadows? I am about 25 hours into the game right now and I cannot say, but I think it would be interesting if this became much more of a theme.
Educate yourself.

Why SMT and Persona is awesome:


Tartarus is the lowest region of the world, as far below earth as earth is from heaven. According to the Greek poet Hesiod, a bronze anvil falling from heaven would take nine days and nights to reach earth, and an object would take the same amount of time to fall from earth into Tartarus. Tartarus is described as a dank, gloomy pit, surrounded by a wall of bronze, and beyond that a three-fold layer of night. Along with Chaos, Earth, and Eros, it is one of the first entities to exist in the universe.

While Hades is the main realm of the dead in Greek mythology, Tartarus also contains a number of characters. In early stories, it is primarily the prison for defeated gods; the Titans were condemned to Tartarus after losing their battle against the Olympian gods, and the hecatoncheires stood over them as guards at the bronze gates. When Zeus overcomes the monster Typhus, born from Tartarus and Gaia, he hurls it too into the same abyss.

However, in later myths Tartarus becomes a place of punishment for sinners. It resembles Hell and is the opposite of Elysium, the afterlife for the blessed. When the hero Aeneas visits the underworld, he looks into Tartarus and sees the torments inflicted on characters such as the Titans, Tityos, Otus and Ephialtes, and the Lapiths. Rhadymanthus (and, in some versions, his brother Minos) judges the dead and assigns punishment.

What’s interesting about this is that in mythology Tartarus is located farthest away from heaven. It is achieved by going down from earth; unlike the game Persona 3 where you are constantly working your way up the tower. Another interesting thing to consider is the Myth of Sisyphus, doomed by Zeus to forever push a boulder up a hill only to have it fall backwards on him when he reached the summit, and thus he would have to continue for all eternity. In P3 Mistsuru tells you she is worried that the cases of the shadows have not been decreasing even though you are fighting them in Tartarus (almost) every night—this idea is also reflected by the constant struggle of repeating the floors in Tartarus. So does this make you, the protagonist, like Sisyphus in that you will never actually achieve your goal of defeating the shadows? I am about 25 hours into the game right now and I cannot say, but I think it would be interesting if this became much more of a theme.

Educate yourself.

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